﻿using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Comp_Geo
{
    public class Kitten : GameObject
    {
        #region Initilization

        public Kitten(Texture2D textureImage, Vector2 startPosition)
            : base(textureImage, startPosition)
        {
        }

        #endregion
    }
}
